art: EnemyGrinderMinionPrefab artScale: '1' colliderRadius: '1.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterminionGun mountAngle: '0' mountName: main slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterminionGun mountAngle: '180' mountName: main sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterminionGun2 mountAngle: '90' mountName: main sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTemplateName: wavemasterminionGun2 mountAngle: '270' mountName: main sfx: sound: 'null' slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet burst: '10000000' cooldown: '0' damage: '1' lifetime: '10' multi: '2' multiOffset: - '1' - '0' multiSpread: '0' name: wavemasterminionGun rof: '0.33' speed: '1' spread: '0' - bulletPrefab: leisurelyBullet burst: '10000000' cooldown: '0' damage: '1' lifetime: '10' multi: '2' multiOffset: - '0' - '1' multiSpread: '0' name: wavemasterminionGun2 rof: '0.33' speed: '1' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: wavemasterminion tier: '3' xpMultiplier: '0'