art: EnemyScavengerPrefab artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.5' gunTemplateName: buzzardgun mountAngle: '0' mountName: main slewRate: '180' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: buzzardminegun mountAngle: '180' mountName: main2 sfx: sound: 'null' slewRate: '0' gunTypes: - bulletPrefab: spinnerBullet burst: '5' cooldown: '0.25' damage: '0.6' lifetime: '5' multi: '1' multiSpread: '0' name: buzzardgun rof: '3' speed: '1.8' spread: '0' - bulletPrefab: ringBullet burst: '100000' cooldown: '0' damage: '0.6' lifetime: '6' multi: '1' multiSpread: '0' name: buzzardminegun rof: '1.5' speed: '0.25' spread: '10' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '3' maxTurnRate: '360' minSpeed: '3' spawnInvulnerabilitySeconds: '0' templateName: buzzard tier: '3'