art: Enemywarpmine artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: warpmineleadergun mountAngle: '0' mountName: main0 slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: warpminegunwall1 mountAngle: '0' mountName: main01 slewRate: '0' syncOffset: '0' syncTo: main0 - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: warpminegunwall2 mountAngle: '0' mountName: main02 slewRate: '0' syncOffset: '0' syncTo: main0 gunTypes: - bulletPrefab: shurikenBullet bulletSize: '2' burst: '1' cooldown: '3' damage: '0.3' effect: Water effectAmount: '0.1' effectDamage: '0.3' effectTime: '0.1' isPiercing: 'true' lifetime: '0.5' multi: '2' multiSpread: '180' name: warpmineleadergun rof: '1' speed: '10' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '0.012' - '-0.52' - '0' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '0' templateName: warpmineleader tier: '10'