art: EnemyRaijinMinion artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: raijinminionsplashgun1 mountAngle: '0' mountName: splash1 offset: '0' sfx: pitch: '0.5' sound: Enemy Laser Loop17 slewRate: '0' - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: raijinminionflashgun1 mountAngle: '0' mountName: flash1 offset: '0' slewRate: '0' gunTypes: - bulletPrefab: ringBullet bulletSize: '4' burst: '4' cooldown: '0.5' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.4' effectTime: '0.1' lifetime: '0.25' name: raijinminionsplashgun1 rof: '4' speed: '3' spread: '120' - bulletPrefab: laserBullet burst: '3' cooldown: '2' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.3' effectTime: '0.1' lifetime: '1' multi: '3' multiOffset: - '0.3' - '0' multiSpread: '0' name: raijinminionflashgun1 rof: '4' speed: '10' spread: '20' hashOverride: '7777' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '20' maxTurnRate: '270' minSpeed: '20' spawnInvulnerabilitySeconds: '1' templateName: raijinminion tier: '10' xpMultiplier: '0'