art: EnemyFleshDisposal artScale: '1' colliderRadius: '0.6' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - slowWeakness - lightningResist energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '20' flashOffset: '0.33' gunTemplateName: summonerhunterBeachGun mountAngle: '0' mountName: main slewRate: '0' gunTypes: - bulletPrefab: shurikenBullet burst: '3' cooldown: '4' damage: '1' effect: Lightning effectAmount: '0.1' effectDamage: '0.33' effectTime: '0.1' lifetime: '3' name: summonerhunterBeachGun rof: '1' speed: '10' spread: '10' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '5' maxSpeed: '3.5' maxTurnRate: '40' minSpeed: '1.5' particlePositions: - name: darkSmoke pos: - '-0.5' - '-0.42' - '-0.39' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '0.014' - '-0.65' - '-0.49' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '2' templateName: summonerhunter tier: '6' xpMultiplier: '0'