art: EnemyBribe artScale: '1' colliderRadius: '0.35' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.0' gunTemplateName: sprinkleschestdud mountAngle: '0' mountName: four slewRate: '50' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: sprinklesPulseGun mountAngle: '0' mountName: main sfx: pitch: '2' sound: Enemy Laser Loop3 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '5' burst: '1000' cooldown: '0' damage: '0.75' isPiercing: 'true' lifetime: '0.125' multi: '1' multiSpread: '60' name: sprinklesPulseGun rof: '4' speed: '0' spread: '0' - bulletPrefab: fireBullet burst: '8' cooldown: '100000' damage: '0' lifetime: '0.01' name: sprinkleschestdud rof: '1' speed: '0.01' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '6' maxSpeed: '2' maxTurnRate: '45' minSpeed: '2' spawnInvulnerabilitySeconds: '0' templateName: sprinkleschest tier: '9' xpMultiplier: '0'