art: RaijinRingMinion artScale: '1' colliderRadius: '0.5' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: raijinringminionBurstGun mountAngle: '0' mountName: burst sfx: pitch: '2' sound: Enemy Laser Loop17 slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: raijinringminionBurstGun_2 mountAngle: '0' mountName: burst_2 sfx: pitch: '2' sound: Enemy Laser Loop17 slewRate: '0' syncOffset: '0.25' syncTo: burst - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: raijinringminionBurstGun2 mountAngle: '0' mountName: burst2 sfx: pitch: '2' sound: Enemy Laser Loop17 slewRate: '0' - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '1' gunTemplateName: raijinringminionBurstGungreen mountAngle: '0' mountName: burstgreen sfx: pitch: '4' sound: Enemy Laser Loop17 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '3' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: raijinringminionGun2 mountAngle: '0' mountName: tracer sfx: sound: Enemy Laser Loop17 slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: raijinringminionGun2weak mountAngle: '0' mountName: tracer2 sfx: sound: Enemy Laser Loop17 slewRate: '0' gunTypes: - bulletPrefab: shurikenBullet bulletSize: '2' burst: '15' cooldown: '4.5' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '5' multi: '5' multiSpread: '72' name: raijinringminionBurstGun rof: '3' speed: '3' spread: '0' - bulletPrefab: tracerBullet bulletSize: '2' burst: '15' cooldown: '1' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '2' multi: '2' multiSpread: '216' name: raijinringminionBurstGun_2 rof: '2' speed: '3' spread: '0' - bulletPrefab: shurikenBullet bulletSize: '3' burst: '10000000' cooldown: '10' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.1' effectTime: '0.1' lifetime: '0.5' multi: '3' multiSpread: '120' name: raijinringminionBurstGun2 rof: '4' speed: '1' spread: '120' - bulletHue: green bulletPrefab: laserBullet bulletSize: '1.5' burst: '10000000' cooldown: '10' damage: '0' lifetime: '0.3' multi: '3' multiSpread: '120' name: raijinringminionBurstGungreen rof: '10' speed: '0' spread: '0' - bulletPrefab: shurikenBullet bulletSize: '3' burst: '1' cooldown: '0.0' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '0.25' multi: '2' multiSpread: '180' name: raijinringminionGun2 rof: '10' speed: '0.25' spread: '0' - bulletPrefab: shurikenBullet bulletSize: '2' burst: '10' cooldown: '0.0' damage: '0.1' effect: Burn effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '0.25' multi: '2' multiSpread: '180' name: raijinringminionGun2weak rof: '5' speed: '0.25' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'true' maxEnergyPoints: '1' maxHitPoints: '36' maxSpeed: '20' maxTurnRate: '270' minSpeed: '20' spawnInvulnerabilitySeconds: '5' templateName: raijinringminion tier: '10' xpMultiplier: '0'