art: EnemyRobotSnakeEnd artScale: '2.5' colliderRadius: '0.4' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: coilsnaketailGun mountAngle: '180' mountName: tail slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '6' burst: '1000000' cooldown: '0' damage: '1' lifetime: '0.2' multi: '1' multiSpread: '0' name: hammer rof: '5' speed: '2' spread: '0' turn: '0' mountAngle: '180' mountName: rapid slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '8' maxTurnRate: '180' minSpeed: '0' templateName: coilsnake03 tier: '10' xpMultiplier: '0'