art: EnemyCollectorSnakeHead artScale: '1.0' colliderRadius: '0.4' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - slowWeakness - lightningResist energyRegenRate: '0' gunMounts: - fireMode: Sprinkler firingArc: '60' flashOffset: '0.33' gunTemplateName: snakeleaderGun mountAngle: '0' mountName: haschildrengun slewRate: '60' sprinklerFlyback: 'true' sprinklerIncrementAngle: '20' sprinklerStartAngle: '-30' sprinklerTurnbackAngle: '30' - fireMode: Aimed firingArc: '180' flashOffset: '0.33' gunTemplateName: snakeleaderGun2 mountAngle: '0' mountName: nochildrengun slewRate: '180' gunTypes: - bulletPrefab: bullet bulletSize: '2' burst: '3' cooldown: '2' damage: '0.1' effect: Lightning effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '2' multi: '1' multiSpread: '0' name: snakeleaderGun rof: '1.5' speed: '3.5' spread: '0' - bulletPrefab: bullet bulletSize: '2' burst: '3' cooldown: '2' damage: '0.1' effect: Lightning effectAmount: '0.1' effectDamage: '0.5' effectTime: '0.1' lifetime: '2' multi: '3' multiSpread: '45' name: snakeleaderGun2 rof: '3' speed: '3.5' spread: '3' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '1.5' maxTurnRate: '90' minSpeed: '1' templateName: snakeleader tier: '10'