art: EnemyFactorySecurity artScale: '1.0' colliderRadius: '0.4' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: hurtsnake2FireTrailGun mountAngle: '0' mountName: hurtsnake2FireTrailMount offset: - '0' - '-0.2' sfx: soundMinInterval: - '0.1' - '0.2' slewRate: '0' - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: hurtsnake2AimGun mountAngle: '0' mountName: hurtsnake2AimMount slewRate: '360' gunTypes: - bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '0' damage: '0.22' effect: Poison effectAmount: '0.1' effectDamage: '0.22' effectTime: '0.1' lifetime: '2' multi: '1' multiSpread: '10' name: hurtsnake2FireTrailGun rof: '10' speed: '0.25' spread: '0' - bulletPrefab: bullet burst: '1' cooldown: '0' damage: '0.22' effect: Poison effectAmount: '0.1' effectDamage: '0.22' effectTime: '0.1' lifetime: '2.5' multi: '1' multiSpread: '0' name: hurtsnake2AimGun rof: '1' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '1.6' maxSpeed: '3' maxTurnRate: '180' minSpeed: '3' spawnInvulnerabilitySeconds: '0.1' templateName: hurtsnake2 tier: '10' xpMultiplier: '0'