art: EnemyRodentCullingCenter artScale: '1.0' colliderRadius: '0.55' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTemplateName: snaketurretGun mountAngle: '0' mountName: main offset: - '0.0' - '2.0' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTemplateName: snaketurretGun2 mountAngle: '180' mountName: main2 offset: - '3.0' - '5.0' slewRate: '0' - fireMode: Aimed firingArc: '720' flashOffset: '0.33' gunTemplateName: snaketurretAimed mountAngle: '180' mountName: Aimed slewRate: '180' gunTypes: - bulletPrefab: leisurelyBullet burst: '3' cooldown: '0.1' damage: '0.1' effect: Poison effectAmount: '0.1' effectDamage: '0.4' effectTime: '0.1' lifetime: '8' name: snaketurretGun range: '8' rof: '3' speed: '0.2' spread: '0' - bulletPrefab: leisurelyBullet burst: '3' cooldown: '0.1' damage: '0.1' effect: Poison effectAmount: '0.1' effectDamage: '0.4' effectTime: '0.1' lifetime: '4' name: snaketurretGun2 range: '8' rof: '3' speed: '1.0' spread: '0' - bulletPrefab: octagonBullet burst: '6' cooldown: '1.5' damage: '0.1' effect: Poison effectAmount: '0.1' effectDamage: '0.3' effectTime: '0.1' lifetime: '4' multi: '1' multiSpread: '0' name: snaketurretAimed rof: '5' speed: '3.5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '2.0' maxTurnRate: '30' minSpeed: '0.8' spawnInvulnerabilitySeconds: '2' templateName: snaketurret tier: '10'