art: '!EnemyInvisible' artScale: '1.3' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: escortlasergateGun mountAngle: '-90' mountName: main offset: - '1' - '0' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: escortlasergateGun mountAngle: '90' mountName: main2 offset: - '-1' - '0.5' slewRate: '0' syncOffset: '0.0' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: escortlasergateGun mountAngle: '90' mountName: main3 offset: - '-1' - '-0.5' slewRate: '0' syncOffset: '0.0' syncTo: main gunTypes: - bulletPrefab: laserBullet bulletSize: '1' burst: '10000' cooldown: '0' damage: '0.1' lifetime: '1.5' multi: '6' multiOffset: - '1.5' - '0' multiSpread: '0' name: escortlasergateGun rof: '2' speed: '1' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '999' maxSpeed: '10' maxTurnRate: '270' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: escortlasergate tier: '10' xpMultiplier: '0'