art: EnemySkull
artScale: '1'
colliderRadius: '0.32'
colliderX: '0'
colliderY: '-0.1'
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '180'
  flashOffset: '0.8'
  gunTemplateName: skullGun
  mountAngle: '0'
  mountName: main
  offset:
  - '0'
  - '0.5'
  slewRate: '40'
gunTypes:
- bulletPrefab: bullet
  burst: '12'
  cooldown: '2'
  damage: '1'
  lifetime: '0.8'
  multi: '4'
  multiSpread: '20'
  name: skullGun
  rof: '3'
  speed: '5'
  spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '12.5'
maxSpeed: '4'
maxTurnRate: '120'
minSpeed: '2'
spawnInvulnerabilitySeconds: '0'
templateName: skull
tier: '3'
xpMultiplier: '0.7'