art: EnemyWhiteSpiderWebNode artScale: '1.0' colliderRadius: '2.75' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' gunTemplateName: spiderbossfenceLaser mountAngle: '100' mountName: spiderbossfenceB offset: - '0' - '-2' sfx: sound: Enemy Laser Loop4 slewRate: '0' - fireMode: JustShootDammit firingArc: '360' gunTemplateName: spiderbossfenceLaser mountAngle: '100' mountName: spiderbossfenceB1 offset: - '0' - '2' sfx: sound: 'null' slewRate: '0' syncTo: spiderbossfenceB - fireMode: Aimed firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: spinnerBullet burst: '1' cooldown: '1.78' damage: '1' lifetime: '3' multi: '5' multiSpread: '18' name: hammer2 rof: '1' speed: '1.5' spread: '0' mountAngle: '0' mountName: main2 slewRate: '60' - fireMode: Aimed firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: spinnerBullet burst: '1' cooldown: '1.78' damage: '1' lifetime: '3' multi: '5' multiSpread: '18' name: hammer3 rof: '1' speed: '1.5' spread: '0' mountAngle: '180' mountName: main3 slewRate: '60' gunTypes: - bulletPrefab: freezeBullet burst: '50' cooldown: '0' damage: '0.7' effect: Slow effectAmount: '0.9' effectTime: '1.0' lifetime: '1.3' name: spiderbossfenceLaser rof: '2.5' speed: '5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '4.5' maxSpeed: '0.0' maxTurnRate: '180' minSpeed: '0.0' spawnEffect: SpawnEffect spawnInvulnerabilitySeconds: '999999' templateName: spiderbossfence tier: '10' xpMultiplier: '0'