art: EnemyGargantuaBody_Death
artScale: '0.75'
cameraZoomMultiplier: '1.25'
cameraZoomRadius: '30'
colliderRadius: '1.5'
colliderX: '0'
colliderY: '0'
damageThreshold: '0'
energyRegenRate: '0'
explosionPrefab: ExplosionB_Final
gunMounts:
- fireMode: SprinklerTurnback
  firingArc: '360'
  flashOffset: '0'
  gunTemplateName: tut_03_gargantuaDEATHgun
  mountAngle: '90'
  mountName: main
  sfx:
    sound: 'null'
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '125'
  sprinklerStartAngle: '0'
  sprinklerTurnbackAngle: '100000'
gunTypes:
- bulletPrefab: bullet
  burst: '1000000'
  cooldown: '1000000'
  damage: '0'
  lifetime: '0.25'
  multi: '1'
  multiSpread: '0'
  name: tut_03_gargantuaDEATHgun
  rof: '7'
  speed: '0'
  spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '11111111'
maxSpeed: '0'
maxTurnRate: '0'
minSpeed: '0'
recoilScale: '20'
recoilTimeScale: '0.02'
spawnInvulnerabilitySeconds: '0'
templateName: tut_03_gargantuaDEATH
tier: '0'
xpMultiplier: '0'