art: EnemyFlamer
artScale: '1'
colliderRadius: '0.65'
colliderX: '0'
colliderY: '0'
elementSusceptibilityIds:
- waterWeakness
- burnResist
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '90'
  flashOffset: '1.9'
  gunTemplateName: FlamerFlamethrower
  mountAngle: '0'
  mountName: main
  offset:
  - '0'
  - '-0.5'
  sfx:
    sound: Enemy Loop Flame Thrower
  slewRate: '360'
gunTypes:
- bulletPrefab: fireBullet
  bulletSize: '3'
  burst: '40'
  cooldown: '2'
  damage: '0.35'
  effect: Burn
  effectAmount: '0.5'
  effectTime: '5.0'
  lifetime: '0.8'
  multi: '2'
  multiOffset:
  - '1.6'
  name: FlamerFlamethrower
  rof: '10'
  speed: '3'
  spread: '15'
healthRegenRate: '0'
lootGlobal:
  main:
    lootTable:
    - weight: '88'
    - items:
      - id: dungeon_bomb
      weight: '12'
maxEnergyPoints: '1'
maxHitPoints: '25'
maxSpeed: '1.8'
maxTurnRate: '55'
minSpeed: '0.8'
particlePositions:
- name: darkSmoke
  pos:
  - '-0.65'
  - '-0.45'
  - '-0.6'
  rot:
  - '-90'
  - '0'
  - '0'
- name: darkSmoke
  pos:
  - '-0.5'
  - '-0.7'
  - '-0.75'
  rot:
  - '-90'
  - '0'
  - '0'
spawnInvulnerabilitySeconds: '2'
templateName: flamer
tier: '2'
xpMultiplier: '1.3'