art: EnemyRiotGuardPrefab
artScale: '1'
bankSmoothing: '10000'
colliderRadius: '2'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '1.5'
  gunTypeConfig:
    burst: '1'
    cooldown: '3'
    damage: '1'
    lifetime: '5'
    multi: '16'
    multiSpread: '93'
    name: hammer
    rof: '1'
    speed: '3'
    spread: '0'
  mountAngle: '0'
  mountName: main
  slewRate: '0'
- fireMode: Aimed
  firingArc: '720'
  flashOffset: '1'
  gunTypeConfig:
    bulletPrefab: spinnerBullet
    burst: '1'
    cooldown: '1.78'
    damage: '1'
    lifetime: '7'
    multi: '3'
    multiSpread: '20'
    name: hammer2
    rof: '1'
    speed: '5'
    spread: '0'
  mountAngle: '0'
  mountName: main2
  slewRate: '60'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '80'
maxSpeed: '2'
maxTurnRate: '90'
minSpeed: '0'
particlePositions:
- name: darkSmokeSlow
  pos:
  - '-1.37'
  - '0.33'
  - '-2.9'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmokeSlow
  pos:
  - '-1.04'
  - '1.02'
  - '-2.42'
  rot:
  - '0'
  - '0'
  - '-90'
recoilScale: '0'
spawnInvulnerabilitySeconds: '2'
templateName: barrager
tier: '8'