actions: - gunMount: flashOffset: '0.4' gunTypeConfig: bulletHue: yellow bulletPalette: all_color bulletPrefab: leisurelyBullet bulletSize: '3' burst: '3' cooldown: '2' damage: '37.0875' doesReloadNonemptyClips: 'true' effect: Burn effectAmount: '0.1' effectDamage: '12.3625' effectTime: '0.1' guaranteedHitArcA: '-170' guaranteedHitArcB: '170' guaranteedHitMaxRange: '6.75' guaranteedHitMinRange: '4.2' guaranteedHitMode: Lock isPiercing: 'true' lifetime: '5' multi: '3' multiSpeed: '0' multiSpread: '120' rof: '1' speed: '2' mountAngle: '0' mountName: strike_raijin_10_1 offset: - '0' - '0' sfx: sound: laser - gunMount: flashOffset: '0.4' gunTypeConfig: bulletHue: yellow bulletPalette: all_color bulletPrefab: leisurelyBullet bulletSize: '3' burst: '10' cooldown: '2' damage: '37.0875' doesReloadNonemptyClips: 'true' effect: Burn effectAmount: '0.1' effectDamage: '12.3625' effectTime: '0.1' guaranteedHitArcA: '-170' guaranteedHitArcB: '170' guaranteedHitMaxRange: '6.75' guaranteedHitMinRange: '4.2' guaranteedHitMode: Lock isPiercing: 'true' lifetime: '5' multi: '3' multiSpeed: '0' multiSpread: '120' rof: '1' speed: '2' mountAngle: '60' offset: - '0' - '0' sfx: sound: laser syncOffset: '1' syncTo: strike_raijin_10_1 - gunMount: flashOffset: '0.4' gunTypeConfig: bulletHue: purple bulletPalette: ringing_white bulletPrefab: invisibleBullet bulletSize: '0.4' burst: '1' cooldown: '2' damage: '0' doesReloadNonemptyClips: 'true' lifetime: '0.3' multi: '1' rof: '8' speed: '0' spread: '0' statefulEffectOnHeld: lockOnCrosshair offset: - '0' - '3' sfx: sound: 'null' icon: ItemLootStrike_10_legendary id: strike_raijin_10 slot: MainGun tag: strike tier: '100'