gunMounts: - doesStopReloadingWhenTriggerHeld: 'false' doesSyncChildrenWhenTriggerPressed: 'true' flashOffset: '0.8' gunTypeConfig: bulletHue: purple bulletPalette: tight bulletPrefab: leisurelyBullet bulletSize: '4.8' burst: '1' cooldown: '3' damage: '120' effect: Lightning effectAmount: '0.1' effectDamage: '114' effectTime: '0.1' isPiercing: 'true' lifetime: '1.5' rof: '10' speed: '6.5' spread: '0' mountName: hadouken_mount1 sfx: pitch: '0.5' sound: laser - doesStopReloadingWhenTriggerHeld: 'false' flashOffset: '0.0001' gunTypeConfig: bulletHue: purple bulletPalette: tight bulletPrefab: bullet bulletSize: '4.8' burst: '1' cooldown: '3' damage: '7' effect: Lightning effectAmount: '0.1' effectDamage: '5.7' effectTime: '0.1' isPiercing: 'true' lifetime: '1.5' rof: '10' speed: '6' spread: '0' mountName: hadouken_mount2 sfx: sound: 'null' - doesStopReloadingWhenTriggerHeld: 'false' flashOffset: '0.5' gunTypeConfig: bulletHue: blue bulletPalette: glow bulletPrefab: tracerBullet bulletSize: '1' burst: '20' cooldown: '2' damage: '10' lifetime: '0.2' multi: '2' multiOffset: - '0' - '0' multiSpread: '0' rof: '10' speed: '20' spread: '20' mountName: hadouken_mount3 sfx: sound: laser soundMinInterval: - '0.02' - '0.05' syncOffset: '1' syncTo: hadouken_mount1 icon: ItemLootLaserGun_10_legendary id: hadouken slot: MainGun tag: laser tier: '100'