art: EnemyWillowWisp artScale: '2' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: SprinklerTurnback firingArc: '30' flashOffset: '0.25' gunTemplateName: willowispGun mountAngle: '0' mountName: infinite sfx: pitch: '0.75' sound: Enemy Loop Poison Ghost slewRate: '10' sprinklerFlyback: 'true' sprinklerIncrementAngle: '65' sprinklerStartAngle: '-5' sprinklerTurnbackAngle: '1000000' - fireMode: Aimed firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: fireBullet bulletSize: '2' burst: '15' cooldown: '5' damage: '0.2' lifetime: '4' multi: '3' multiSpread: '7' name: hammer rof: '1' speed: '3' spread: '10' mountAngle: '0' mountName: aimed offset: - '0' - '0' slewRate: '60' hashOverride: '7787' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxSpeed: '2' maxTurnRate: '90' minSpeed: '2' particlePositions: - name: darkSmoke pos: - '0.09' - '-0.548' - '-0.31' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '-0.074' - '-0.54' - '-0.318' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '2' templateName: DQ_CS_13LOW_willowispleader tier: '2'