Blizzard: loopPrefab: Blizzard dangerCircle_1: loopPrefab: dangerCircle_1 dangerCircle_2: loopPrefab: dangerCircle_2 dangerCircle_3: loopPrefab: dangerCircle_3 dangerCone180_1: loopPrefab: dangerCone180_1 dangerCone180_2: loopPrefab: dangerCone180_2 dangerCone180_3: loopPrefab: dangerCone180_3 dangerCone45_1: loopPrefab: dangerCone45_1 dangerCone45_2: loopPrefab: dangerCone45_2 dangerCone45_3: loopPrefab: dangerCone45_3 dangerCone90_1: loopPrefab: dangerCone90_1 dangerCone90_2: loopPrefab: dangerCone90_2 dangerCone90_3: loopPrefab: dangerCone90_3 dangerNarrowRect_3: loopPrefab: dangerNarrowRect_3 dangerRectMid_1: loopPrefab: dangerRectMid_1 dangerRectMid_2: loopPrefab: dangerRectMid_2 dangerRectMid_3: loopPrefab: dangerRectMid_3 dangerRectMid_4: loopPrefab: dangerRectMid_4 dangerRect_1: loopPrefab: dangerRect_1 dangerRect_2: loopPrefab: dangerRect_2 dangerRect_3: loopPrefab: dangerRect_3 fireball: loopPrefab: Fireball grindSparks: loopFollowsPlanePart: Collider loopPrefab: grindSparks loopSfx: Cloud Energy Loop lockOnCrosshair: loopFollowsPlanePart: Aim loopPrefab: lockOnCrosshair loopSfx: Cloud Energy Loop paladinSword_0: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_0 loopSfx: Cloud Energy Loop paladinSword_1: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_1 loopSfx: Cloud Energy Loop paladinSword_10: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_10 loopSfx: Cloud Energy Loop paladinSword_2: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_2 loopSfx: Cloud Energy Loop paladinSword_3: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_3 loopSfx: Cloud Energy Loop paladinSword_4: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_4 loopSfx: Cloud Energy Loop paladinSword_5: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_5 loopSfx: Cloud Energy Loop paladinSword_6: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_6 loopSfx: Cloud Energy Loop paladinSword_7: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_7 loopSfx: Cloud Energy Loop paladinSword_8: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_8 loopSfx: Cloud Energy Loop paladinSword_9: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_9 loopSfx: Cloud Energy Loop paladinSword_untieredA: loopFollowsPlanePart: Aim loopPrefab: PaladinSaw_utA loopSfx: Cloud Energy Loop tankShield: loopPrefab: PlaneShieldTank weakspot3: loopFollowsPlanePart: Collider loopPrefab: weakSpot3