art: EnemyFlamer artScale: '1.2' colliderRadius: '0.65' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '90' flashOffset: '1.9' gunTemplateName: FlamerFlamethrower mountAngle: '0' mountName: main offset: - '0' - '-0.5' sfx: sound: Enemy Loop Flame Thrower slewRate: '360' gunTypes: - bulletPrefab: fireBullet bulletSize: '3' burst: '40' cooldown: '2' damage: '0.35' effect: Burn effectAmount: '0.5' effectTime: '5.0' lifetime: '0.8' multi: '2' multiOffset: - '0.8' - '0.8' name: FlamerFlamethrower rof: '10' speed: '3' spread: '15' healthRegenRate: '0' includedStates: main: - goinghome lootGlobal: main: lootTable: - weight: '88' - items: - id: dungeon_bomb weight: '12' maxEnergyPoints: '1' maxHitPoints: '30' maxHomeDistance: '25' maxSpeed: '1.8' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '-0.65' - '-0.45' - '-0.6' rot: - '-90' - '0' - '0' - name: darkSmoke pos: - '-0.5' - '-0.7' - '-0.75' rot: - '-90' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: flamer tier: '2' xpMultiplier: '1.3'