art: EnemyLasership artScale: '1.0' colliderRadius: '0.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '50' flashOffset: '0.4' gunTemplateName: LasershipLaser mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '10' - fireMode: JustShootDammit firingArc: '50' flashOffset: '0.4' gunTemplateName: LasershipChargingLaser mountAngle: '0' mountName: lockon sfx: pitch: '2' sound: Enemy Laser Charging Mild slewRate: '10' gunTypes: - burst: '13' cooldown: '10' damage: '0.175' lifetime: '0.75' multi: '1' multiSpread: '0' name: LasershipLaser rof: '20' speed: '10' spread: '0' - burst: '10' cooldown: '0' damage: '0.175' lifetime: '0.75' multi: '1' multiSpread: '0' name: LasershipChargingLaser rof: '3' speed: '0' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '6' maxHomeDistance: '25' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' showGunSignal: 'true' spawnInvulnerabilitySeconds: '2' templateName: lasership tier: '2'