art: EnemyTerrierCarrier artScale: '1' colliderHeight: '4.5' colliderWidth: '1.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0.4' gunTemplateName: advancergun mountAngle: '0' mountName: main sfx: pitch: '0.8' sound: Enemy Machinegun Medium slewRate: '60' sprinklerFlyback: 'true' sprinklerIncrementAngle: '-28.8' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-720' gunTypes: - burst: '20' cooldown: '4' damage: '1.44' lifetime: '5' name: advancergun rof: '18' speed: '4' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '75' maxHomeDistance: '25' maxSpeed: '2' maxTurnRate: '45' minSpeed: '2' particlePositions: - name: darkSmoke pos: - '-1.05' - '-1.1' - '-0.05' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '1.03' - '-1.34' - '-0.05' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: advancer tier: '3' trailLength: '3'