art: EnemyHopper artScale: '1' colliderRadius: '0.45' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.4' gunTemplateName: HopperLaser mountAngle: '0' mountname: warning sfx: pitch: '1' sound: Enemy Machinegun Hot volume: '0.7' slewRate: '0' syncOffset: '0.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTypeConfig: bulletHue: red bulletPalette: halo bulletPrefab: shurikenBullet bulletSize: '3' burst: '1' cooldown: '100000' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '0' spread: '0' mountAngle: '0' mountName: warning sfx: pitch: '4' sound: Enemy spawn rocketpod volume: '0.5' slewRate: '0' gunTypes: - bulletPrefab: spinnerBullet burst: '15' cooldown: '1' damage: '0.45' lifetime: '1.5' multi: '1' multiSpread: '0' name: HopperLaser range: '50' rof: '10' speed: '7.5' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '5' maxHomeDistance: '25' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' spawnInvulnerabilitySeconds: '0' templateName: hopper tier: '3' xpMultiplier: '0'