art: EnemySpiritLeader artScale: '1.5' colliderRadius: '0.7' colliderX: '0' colliderY: '-0.15' energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.4' gunTemplateName: spiritleaderLaser mountAngle: '0' mountName: main slewRate: '60' gunTypes: - bulletPrefab: ringBullet burst: '1' cooldown: '2.5' damage: '0.6' lifetime: '3' multi: '5' multiSpread: '30' name: spiritleaderLaser range: '20' rof: '1' speed: '5' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '40' maxHomeDistance: '25' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-1.2' - '0' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '0.58' - '-0.86' - '0' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.58' - '-0.86' - '0' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: spiritleader tier: '3'