art: EnemyStingray artScale: '1' colliderRadius: '1.0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '60' flashOffset: '0.4' gunTemplateName: stingraylaser mountAngle: '0' mountName: main slewRate: '30' - fireMode: Aimed firingArc: '30' flashOffset: '0.4' gunTemplateName: stingraylaserback mountAngle: '180' mountName: main2 slewRate: '0' gunTypes: - bulletPrefab: spinnerBullet bulletSize: '1' burst: '10' cooldown: '0' damage: '0.64' lifetime: '0.66' name: stingraylaser rof: '5' speed: '15' spread: '0' - bulletPrefab: laserBullet bulletSize: '0.8' burst: '10' cooldown: '0' damage: '0.64' lifetime: '1' name: stingraylaserback rof: '5' speed: '10' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '12.5' maxHomeDistance: '25' maxSpeed: '10' maxTurnRate: '20' minSpeed: '8' spawnInvulnerabilitySeconds: '2' templateName: stingray tier: '3'