art: EnemyUltraPouncer artScale: '1' colliderRadius: '0.3' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.4' gunTemplateName: hoppertwoLaser mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop3 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: tracerBullet bulletSize: '1' burst: '2000000' cooldown: '2' damage: '0.3' lifetime: '4' multi: '2' multiOffset: - '0' - '0.75' multiSpread: '0' name: hammer rof: '20' speed: '0' spread: '0' mountAngle: '0' mountName: hop sfx: sound: Enemy Laser Loop5 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '2' burst: '1' cooldown: '5' damage: '0.3' lifetime: '4' multi: '1' multiSpread: '0' name: hammer rof: '3' speed: '0' spread: '0' mountAngle: '0' mountName: nothop sfx: sound: Enemy Laser Loop5 slewRate: '0' gunTypes: - bulletPrefab: tracerBullet burst: '13' cooldown: '10' damage: '0.3' lifetime: '2' multi: '1' multiSpread: '20' name: hoppertwoLaser rof: '10' speed: '10' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '4' maxHomeDistance: '25' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-0.23' - '-0.53' rot: - '0' - '0' - '-90' templateName: hoppertwo tier: '5'