art: EnemyBlinkPrefab artScale: '1' bankSmoothing: '10000' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.25' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '3' damage: '0.85' lifetime: '5' multi: '3' multiSpread: '120' name: blink_main rof: '1' speed: '2' spread: '0' turn: '0' mountAngle: '0' mountName: main slewRate: '180' hashOverride: '7778' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '40' maxHomeDistance: '25' maxSpeed: '3' maxTurnRate: '120' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: blink tier: '5' xpMultiplier: '0'