art: EnemyTetraPrefab artScale: '1' bankSmoothing: '10000' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '2.5' gunTypeConfig: bulletHue: yellow bulletPrefab: ringBullet bulletSize: '3' burst: '1' cooldown: '3' damage: '0' lifetime: '1' multi: '6' multiSpread: '60' name: hammer rof: '1' speed: '0' spread: '0' turn: '0' mountAngle: '0' mountName: warning slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '2.5' gunTypeConfig: bulletPrefab: tracerBullet burst: '1' cooldown: '3' damage: '1' lifetime: '2.5' multi: '6' multiSpread: '60' name: hammer rof: '1' speed: '5' spread: '0' turn: '0' mountAngle: '0' mountName: main sfx: pitch: '0.5' sound: Enemy Machinegun Medium slewRate: '0' syncOffset: '0.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '2.5' gunTypeConfig: bulletPrefab: tracerBullet burst: '1' cooldown: '3' damage: '1' lifetime: '2.5' multi: '6' multiSpread: '60' name: hammer rof: '1' speed: '5' spread: '0' turn: '120' mountAngle: '0' mountName: main2 sfx: pitch: '0.5' sound: Enemy Machinegun Medium slewRate: '0' syncOffset: '0.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '2.5' gunTypeConfig: bulletPrefab: tracerBullet burst: '1' cooldown: '3' damage: '1' lifetime: '2.5' multi: '6' multiSpread: '60' name: hammer rof: '1' speed: '5' spread: '0' turn: '240' mountAngle: '0' mountName: main3 sfx: pitch: '0.5' sound: Enemy Machinegun Medium slewRate: '0' syncOffset: '0.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: leisurelyBullet burst: '1' cooldown: '3' damage: '1' lifetime: '2.5' multi: '1' multiSpread: '60' name: hammer rof: '1' speed: '2' spread: '0' turn: '0' mountAngle: '0' mountName: main4 sfx: pitch: '0.5' sound: Enemy Machinegun Medium slewRate: '0' syncOffset: '0.5' syncTo: warning - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: tracerBullet burst: '1' cooldown: '0' damage: '1' lifetime: '3' multi: '6' multiSpread: '60' name: hammer rof: '4' speed: '5' spread: '0' turn: '0' mountAngle: '0' mountName: rapid sfx: pitch: '0.5' sound: Enemy Machinegun Medium slewRate: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '60' maxHomeDistance: '25' maxSpeed: '3' maxTurnRate: '120' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: tetra tier: '4'