art: EnemyCityOfficer artScale: '1' colliderRadius: '1.7' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '180' flashOffset: '0.33' gunTemplateName: highmountaingruntleaderGun mountAngle: '0' mountName: main slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.33' gunTemplateName: highmountaingruntleaderGun2 mountAngle: '0' mountName: main2 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet burst: '8' cooldown: '0.0' damage: '1' lifetime: '3.5' multi: '2' multiSpread: '220' name: highmountaingruntleaderGun rof: '4' speed: '3.0' spread: '0' - bulletHue: red bulletPrefab: octagonBullet bulletSize: '5.5' burst: '8' cooldown: '0.0' damage: '2.7' lifetime: '20' name: highmountaingruntleaderGun2 rof: '0.7' speed: '0.1' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '100' maxHomeDistance: '25' maxSpeed: '2.0' maxTurnRate: '30' minSpeed: '0.8' particlePositions: - name: darkSmokeSlow pos: - '1.235' - '-1.16' - '-1.867' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '-1.235' - '-1.16' - '-1.867' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '0' - '-1.83' - '0.16' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: highmountaingruntleader tier: '8'