art: EnemySecretPoliceLeaderPrefab artScale: '1' colliderRadius: '0.9' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: Hose firingArc: '360' flashOffset: '0.4' gunTemplateName: ninjaleaderdud mountAngle: '0' mountName: spray slewRate: '0' - fireMode: Aimed firingArc: '360' flashOffset: '0.33' gunTemplateName: ninjaleaderGun mountAngle: '0' mountName: anydir1 slewRate: '180' syncOffset: '0.2' syncTo: spray - fireMode: Hose firingArc: '360' flashOffset: '0.4' gunTemplateName: ninjaleaderdud mountAngle: '0' mountName: fire slewRate: '0' - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0.1' gunTemplateName: ninjaleaderGun2 mountAngle: '90' mountName: minegun slewRate: '180' sprinklerFlyback: 'true' sprinklerIncrementAngle: '-128.5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-1800' syncOffset: '0.2' syncTo: fire gunTypes: - bulletPrefab: bullet burst: '200' cooldown: '1' damage: '0.01' lifetime: '0.0' name: ninjaleaderdud range: '1' rof: '15' speed: '0.01' spread: '0' - bulletPrefab: fireBullet burst: '9' cooldown: '3' damage: '0.2' effect: Burn effectAmount: '0.5' effectTime: '1' lifetime: '2' multi: '3' multiSpread: '5' name: ninjaleaderGun rof: '6' speed: '4' spread: '0' - bulletPrefab: fireBullet burst: '30' cooldown: '3' damage: '2' effect: Burn effectAmount: '0.5' effectTime: '1' lifetime: '0.2' name: ninjaleaderGun2 rof: '20' speed: '1.5' spread: '0' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '60' maxHomeDistance: '25' maxSpeed: '10' maxTurnRate: '270' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-0.56' - '-0.63' - '-0.01' rot: - '0' - '-35' - '0' - name: darkSmokeSlow pos: - '-0.7' - '-0.77' - '-0.27' rot: - '0' - '-35' - '0' spawnInvulnerabilitySeconds: '2' templateName: ninjaleader tier: '8'