art: EnemyRiotGuardPrefab artScale: '1' bankSmoothing: '10000' colliderRadius: '2' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '1.5' gunTypeConfig: burst: '1' cooldown: '3' damage: '1' lifetime: '5' multi: '16' multiSpread: '93' name: hammer rof: '1' speed: '3' spread: '0' mountAngle: '0' mountName: main slewRate: '0' - fireMode: Aimed firingArc: '720' flashOffset: '1' gunTypeConfig: bulletPrefab: spinnerBullet burst: '1' cooldown: '1.78' damage: '1' lifetime: '7' multi: '3' multiSpread: '20' name: hammer2 rof: '1' speed: '5' spread: '0' mountAngle: '0' mountName: main2 slewRate: '60' healthRegenRate: '0' includedStates: main: - goinghome maxEnergyPoints: '1' maxHitPoints: '80' maxHomeDistance: '25' maxSpeed: '2' maxTurnRate: '90' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-1.37' - '0.33' - '-2.9' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '-1.04' - '1.02' - '-2.42' rot: - '0' - '0' - '-90' recoilScale: '0' spawnInvulnerabilitySeconds: '2' templateName: barrager tier: '8'