art: EnemyBombKitten_Prefab artScale: '3' cameraZoomMultiplier: '1.25' cameraZoomRadius: '40' colliderRadius: '0.8' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: leisurelyBullet bulletSize: '6' burst: '40' cooldown: '3' damage: '2' lifetime: '25' multi: '1' multiSpeed: '0.05' multiSpread: '4' name: main rof: '4' speed: '1' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '4' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: leisurelyBullet bulletSize: '6' burst: '30' cooldown: '5' damage: '2' lifetime: '16.66666666666667' multi: '1' multiSpread: '0' name: main rof: '10' speed: '1.5' spread: '0' mountAngle: '0' mountName: backward sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '-6' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-5000000' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '199' maxSpeed: '3' maxTurnRate: '90' minSpeed: '3' spawnInvulnerabilitySeconds: '20' templateName: bigspiral tier: '10' xpMultiplier: '0'