art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '5' maxTurnRate: '90' minSpeed: '5' spawnInvulnerabilitySeconds: '2' templateName: solarisplanetmaster2 tier: '10'