art: '!EnemyInvisible' artScale: '0.1' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '999999' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: ufosaucermanager tier: '10' xpMultiplier: '0'