art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '6' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.5' lifetime: '0.5' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '5' gunTypeConfig: bulletPalette: all_color bulletPrefab: tracerBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.0' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main_2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '4' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.5' lifetime: '0.5' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '-6' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '3' gunTypeConfig: bulletPalette: all_color bulletPrefab: tracerBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.0' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main2_2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '-6' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '-5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '2' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.5' lifetime: '0.5' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main3 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '6.5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPalette: all_color bulletPrefab: tracerBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.0' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main3_2 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '6.5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: JustShootDammit firingArc: '0' flashOffset: '1' gunTypeConfig: bulletSize: '2' burst: '1' cooldown: '3' damage: '1' lifetime: '5' multi: '12' multiSpread: '124' name: hammer rof: '1' speed: '2' spread: '0' mountAngle: '0' mountName: main4 slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100000' maxSpeed: '10' maxTurnRate: '0' minSpeed: '10' particlePositions: - name: darkSmokeSlow pos: - '0.02' - '-1.6' - '-0.19' rot: - '0' - '0' - '-90' - name: darkSmokeSlow pos: - '0.02' - '-1.5' - '-0.29' rot: - '0' - '0' - '0' showStats: never templateName: hammerplanet2_hammer tier: '8' xpMultiplier: '0'