art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '3.5' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main sfx: sound: Enemy Laser Loop5 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '2.5' gunTypeConfig: bulletPalette: all_color bulletPrefab: tracerBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.0' lifetime: '0.25' multi: '1' multiSpread: '0' name: hammer rof: '10' speed: '0' spread: '0' mountAngle: '0' mountName: main4 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '18' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '5000000' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '10' maxTurnRate: '0' minSpeed: '10' particlePositions: - name: darkSmokeSlow pos: - '0' - '-0.31' - '-0.452' rot: - '0' - '0' - '-90' showStats: never templateName: hammerplanet_hammer tier: '8' xpMultiplier: '0'