art: EnemyDoomsdayMechanism_Death artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '24.00' colliderRadius: '2.6' colliderX: '0' colliderY: '0' damageThreshold: '0' energyRegenRate: '0' explosionPrefab: ExplosionB_Final gunMounts: - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0' gunTemplateName: gargantuaDEATHgun mountAngle: '90' mountName: main sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '125' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '100000' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '11111111' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '0' - '0.259' - '-2.198' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0' - '-0.819' - '-2.47' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0' - '-2.429' - '-2.65' rot: - '0' - '0' - '-60' - name: darkSmoke pos: - '0' - '-3.545' - '0' rot: - '0' - '0' - '0' recoilScale: '20' recoilTimeScale: '0.02' spawnInvulnerabilitySeconds: '0' templateName: avatarDEATH tier: '0' xpMultiplier: '0'