art: PlayerEngineerTurret artScale: '1' colliderRadius: '0.0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '40' flashOffset: '0.0' gunTemplateName: allyturret_special1Gun mountAngle: '0' mountName: allyturret10Mount1 slewRate: '20' - fireMode: JustShootDammit firingArc: '40' flashOffset: '0.0' gunTemplateName: allyturret_special1Gun2 mountAngle: '0' mountName: allyturret10Mount2 slewRate: '20' gunTypes: - bulletHue: purple bulletPalette: glow bulletPrefab: roundFadeBullet burst: '1' cooldown: '0' damage: '210' isPiercing: 'true' lifetime: '0.5' multi: '1' multiSpread: '1' name: allyturret_special1Gun range: '10' rof: '1.5' speed: '14' spread: '0' - bulletHue: yellow bulletPalette: glow bulletPrefab: roundFadeBullet bulletSize: '1.5' burst: '1' cooldown: '0' damage: '40' isPiercing: 'true' lifetime: '0.5' multi: '1' multiSpread: '1' name: allyturret_special1Gun2 range: '10' rof: '5' speed: '14' spread: '0' healthRegenRate: '0' isVisibleToAI: 'true' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0.0' maxTurnRate: '2' minSpeed: '0.0' showGunSignal: 'true' spawnEffect: TurretSpawn spawnInvulnerabilitySeconds: '0' templateName: allyturret_special1 tier: '0' xpMultiplier: '0'