art: EnemyFlamebatLeader artScale: '1' colliderRadius: '0.8' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: Aimed firingArc: '40' flashOffset: '0.33' gunTemplateName: flamebatleaderGun mountAngle: '0' mountName: main slewRate: '0' - fireMode: Aimed firingArc: '120' flashOffset: '0.33' gunTemplateName: flamebatleaderGun2 mountAngle: '180' mountName: main2 slewRate: '0' healthRegenRate: '0' loot: bossloot: lootTableId: miniboss upgrades: lootTableId: upgrade_fire_bonus_20 maxEnergyPoints: '1' maxHitPoints: '188' maxSpeed: '3.5' maxTurnRate: '40' minSpeed: '1.5' particlePositions: - name: darkSmoke pos: - '0' - '-0.85' - '0.332' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '0.3' - '-0.85' - '-0.15' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.3' - '-0.85' - '-0.15' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: SP_5XHMT_fireentrance_flamebatleader tier: '10' xpMultiplier: '1.25'