art: EnemyAmmunitionGuard_Prefab artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: bombguardAlwaysOnGun mountAngle: '0' mountName: bombguardAlwaysOnMount offset: - '0' - '0.5' signalTime: '5' slewRate: '270' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: bombguardSpecialGun mountAngle: '0' mountName: bombguardSpecialMount offset: - '0' - '-0.2' sfx: pitch: '1' sound: Enemy Shotgun Mild slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: bombguardFireTrailGun mountAngle: '0' mountName: bombguardFireTrailMount sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: bombguardFireTrailGunInvisible mountAngle: '0' mountName: unicornFireTrailMountInvisible sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: bombguardFireTrailMount gunTypes: - burst: '1' cooldown: '2.5' damage: '0.5' lifetime: '3' name: bombguardAlwaysOnGun rof: '4' speed: '4' spread: '0' - burst: '1' cooldown: '3.25' damage: '0.7' lifetime: '8' multi: '5' multiSpread: '15' name: bombguardSpecialGun range: '16' rof: '1.0' speed: '4' spread: '0' - bulletPrefab: fireBullet bulletSize: '3' burst: '1' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '0.7' effectTime: '1' lifetime: '1' multi: '1' multiSpread: '10' name: bombguardFireTrailGun rof: '15' speed: '1.0' spread: '0' - bulletPrefab: invisibleBullet bulletSize: '10' burst: '10' cooldown: '0' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: bombguardFireTrailGunInvisible rof: '4' speed: '8' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '16' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: bombguard tier: '2' xpMultiplier: '0.5'