art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.8' gunTemplateName: bombbarrelboomGun mountAngle: '0' mountName: main offset: - '0.0' - '0.0' slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '3' burst: '1' cooldown: '40000' damage: '1.5' lifetime: '6' multi: '12' multiSpread: '30' name: bombbarrelboomGun rof: '1' speed: '1.5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '999' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' showName: never spawnInvulnerabilitySeconds: '0' templateName: bombbarrelboom tier: '2' xpMultiplier: '0'