art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: homingbombgun mountAngle: '0' mountName: main slewRate: '10' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '2' burst: '1' cooldown: '40000' damage: '0.7' lifetime: '6' multi: '12' multiSpread: '30' name: homingbombgun rof: '1' speed: '1.5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '999' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: homingbombboom tier: '2' xpMultiplier: '0'