art: EnemyRoboMine artScale: '1' cloudOffset: '0' colliderRadius: '0.5' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: berserkermineGrenadeLauncher mountAngle: '0' mountName: main sfx: volume: '0.1' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet burst: '1' cooldown: '3' damage: '0.5' lifetime: '3' multi: '4' multiSpread: '90' name: hammer rof: '10' speed: '2' spread: '0' turn: '45' mountAngle: '0' mountName: main2 slewRate: '90' syncOffset: '0' syncTo: main gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '16' burst: '100' cooldown: '0' damage: '1.25' isPiercing: 'true' lifetime: '0.6' multi: '1' multiSpread: '60' name: berserkermineGrenadeLauncher rof: '2' speed: '0' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '3.5' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' spawnInvulnerabilitySeconds: '0' superspeedFactor: '0' superspeedMinEnergy: '0' superspeedSustainEnergy: '0' templateName: berserkermine tier: '4' xpMultiplier: '0'