art: DungeonBombGate artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionDestructableTerrain hashOverride: '7781' healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'true' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '0.0' maxTurnRate: '0' minSpeed: '0.0' showName: never showStats: always spawnInvulnerabilitySeconds: '0' templateName: bigspiraldestroyablewall tier: '10' xpMultiplier: '0'