art: TutorialEnemyHunter artScale: '1' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '50' flashOffset: '0.4' gunTemplateName: tutorialattackerLaser mountAngle: '0' mountName: main offset: - '-0.25' - '0' slewRate: '10' - fireMode: JustShootDammit firingArc: '50' flashOffset: '0.4' gunTemplateName: tutorialattackerLaser mountAngle: '0' mountName: main2 offset: - '0.25' - '0' slewRate: '10' syncOffset: '0.25' syncTo: main gunTypes: - bulletPrefab: spinnerBullet burst: '6' cooldown: '10' damage: '0.01' effect: Burn effectAmount: '1' effectDamage: '0.01' effectTime: '1.0' lifetime: '3' multi: '1' multiSpread: '0' name: tutorialattackerLaser rof: '2' speed: '4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '6' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmokeSlow pos: - '0' - '-0.641' - '0.147' rot: - '0' - '0' - '0' showGunSignal: 'true' spawnInvulnerabilitySeconds: '2' templateName: tutorialattacker tier: '2'