art: '!EnemyInvisible' artScale: '0.83' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000000' maxSpeed: '0' maxTurnRate: '45' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: tutorialmarker tier: '2'