art: EnemyLion artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '24.00' colliderRadius: '2' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: Hose firingArc: '90' flashOffset: '0.4' gunTemplateName: lionfire mountAngle: '0' mountName: main offset: - '0' - '2' sfx: pitch: '1' sound: Enemy Loop Flame Thrower slewRate: '25' - fireMode: Hose firingArc: '90' flashOffset: '0.4' gunTemplateName: lionfire2 mountAngle: '0' mountName: main2 offset: - '0' - '2' sfx: pitch: '0.8' sound: Enemy Loop Flame Thrower slewRate: '25' - fireMode: Hose firingArc: '90' flashOffset: '0.4' gunTemplateName: lionfire3 mountAngle: '0' mountName: main3 offset: - '0' - '2' sfx: pitch: '0.6' sound: Enemy Loop Flame Thrower slewRate: '25' - fireMode: Aimed firingArc: '120' flashOffset: '0.4' gunTemplateName: lionaimer mountAngle: '0' mountName: aimer slewRate: '80' - fireMode: Hose firingArc: '360' flashOffset: '0.4' gunTemplateName: lionshockwave01 mountAngle: '18' mountName: shockwave01 slewRate: '0' - fireMode: Hose firingArc: '360' flashOffset: '0.4' gunTemplateName: lionshockwave02 mountAngle: '-18' mountName: shockwave02 slewRate: '0' syncOffset: '0.1' syncTo: shockwave01 gunTypes: - bulletPrefab: fireBullet bulletSize: '3' burst: '90' cooldown: '7' damage: '0.25' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '0.75' multi: '2' multiSpeed: '3' name: lionfire rof: '10' speed: '13' spread: '20' - bulletPrefab: fireBullet bulletSize: '2' burst: '45' cooldown: '7' damage: '0.25' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '1' name: lionfire2 rof: '10' speed: '10' spread: '20' - bulletPrefab: fireBullet burst: '45' cooldown: '7' damage: '0.25' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '1.25' name: lionfire3 rof: '10' speed: '12' spread: '20' - bulletPrefab: fireBullet bulletSize: '2' burst: '9' cooldown: '3' damage: '0.5' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '1.25' multi: '8' multiSpread: '10' name: lionaimer rof: '3' speed: '14' spread: '0' - bulletPrefab: fireBullet bulletSize: '2' burst: '5' cooldown: '4' damage: '.75' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '1' multi: '10' multiSpread: '36' name: lionshockwave01 rof: '1' speed: '4' spread: '0' - bulletPrefab: fireBullet bulletSize: '2' burst: '5' cooldown: '4' damage: '.75' effect: Burn effectAmount: '0.5' effectTime: '2' lifetime: '1' multi: '10' multiSpread: '36' name: lionshockwave02 rof: '1' speed: '5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '333' maxHomeDistance: '45' maxSpeed: '1.3' maxTurnRate: '130' minSpeed: '0.5' particlePositions: - name: darkSmoke pos: - '-1.91' - '-3.1' - '0.32' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-2.35' - '-2.8' - '0.68' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '1.96' - '-3.11' - '0.31' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '2.35' - '-2.8' - '0.78' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: lion tier: '10' xpMultiplier: '1.69'