art: EnemyRaceHunter artScale: '1' colliderRadius: '0.6' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: racehunterPulseGun mountAngle: '0' mountName: main sfx: pitch: '2' sound: Enemy Laser Loop3 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet bulletSize: '5' burst: '1000' cooldown: '0' damage: '0.75' isPiercing: 'true' lifetime: '0.125' multi: '1' multiSpread: '60' name: racehunterPulseGun rof: '4' speed: '0' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxSpeed: '3.5' maxTurnRate: '40' minSpeed: '1.5' particlePositions: - name: darkSmoke pos: - '0' - '-0.72' - '-0.54' rot: - '0' - '0' - '-90' spawnEffect: SpawnEffect spawnInvulnerabilitySeconds: '1' templateName: racehunter tier: '7' xpMultiplier: '0'